![]() ![]() Though other designs such as a leotard were considered as the series progressed, her outfit tended to remain a red bodysuit with various degrees of armor, such as oni masks, meant to represent a symbol of exorcism. To this end gave her an outfit that emphasized the contours of her body to give her a sharper look, while also illustrating ease of movement. Significant attention was paid to her backside in the concept art phase, with the team wanting to emphasize her "slender body and ample bust". When showing her face, the developers wanted her to display little emotion as a ninja. At one point they took inspiration from another Namco character, Yoshimitsu, however they felt the end result was too masculine. ĭuring Soul Edge 's development, several ideas were considered for her gear, with a mask covering her face being a consistent theme between designs. With Soulcalibur II onward, her weapon was changed to a pair of kodachi, with alternatives such as kunai also available. Soulcalibur III director Katsutoshi Sasaki regarded Taki as his personal favorite character from the series. As with all the characters, after her appearance and movement were fleshed out by a concept artist, her character was rendered as a 3D model by a design team that worked solely on her, and then animated using motion capture to create her in-game movements. Her design and concept were then built to revolve around it by designers Aya Takemura and Takuji Kawano, starting with gender, then physical measurements, and lastly background details. The emphasis on the character's sexuality in official media has led to mixed responses from critics however, with some praising it while others felt it became excessive as the series progressed, namely due to the perception of her breast size increasing with each iteration of the franchise.Īs a character introduced in Soul Edge, Taki's weapon, a Japanese shortsword known as a kodachi, was selected before other elements of the character and designed to be unique amongst the other weapons in the game. She has received mostly positive feedback, often having been for noted her iconic status in the Soul series and regarded as one of the best female ninja characters in video games as well as one of sex symbols of the fighting game genre. Taki has achieved a significant popularity among the fans of the series, especially in the West. She has been voiced in Japanese by Fujiko Takimoto until Soulcalibur III, and then by Sachiko Kojima and Nanako Mori in later games, while her English voice actors include Desirée Goyette and Cynthia Holloway. ![]() She has further appeared in all of Soulcalibur spin-off games, as well as in some other titles such as Namco × Capcom and Queen's Gate. Taki has been featured as a player character in every main entry in the series up until 2012's Soulcalibur V, when her place was taken by her own young disciple named Natsu, but returned in 2018's Soulcalibur VI. Taki is a Japanese demon-hunting kunoichi and the greatest warrior of the Fu-Ma ninja clan, who is traveling the world on a quest to destroy the cursed sword Soul Edge. Created by Namco's Project Soul division by designers Aya Takemura and Takuji Kawano, she first appeared in Soul Edge and its subsequent sequels, later appearing in various merchandise related to the series. Taki ( Japanese: タキ) is a character in the Soulcalibur series of video games. Sachiko Kojima ( Soulcalibur Legends, Soulcalibur IV, Soulcalibur: Broken Destiny) Fujiko Takimoto ( Soul Edge - Soulcalibur III, Namco × Capcom). ![]()
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